Publications

Peer-Reviewed Publications:

Joseph Seering, Ray Mayol, Erik Harpstead, Tianying Chen, Amy Cook, & Jessica Hammer. (in press). Peer feedback processes in the game industry. CHI PLAY ’19. [pdf]

Amy Cook, Jessica Hammer, Salma Elsayed-Ali, and Steven Dow. 2019. How Guiding Questions Facilitate Feedback Exchange in Project-Based Learning. CHI ’19. [pdf]

Jessica Hammer and Amy Cook. 2018. EOTA: A Method for Improving Peer Feedback in the Game Design Classroom. Short paper. Meaningful Play 2018. [pdf]

Amy Shannon Cook, Steven Dow, Jessica Hammer. 2017. Towards Designing Technology for Classroom Role-Play. CHI PLAY ’17. [pdf]

Amy Shannon, Alex Sciuto, Danielle Hu, Steven Dow, Jessica Hammer. 2017. Better Organization or a Source of Distraction? Introducing Digital Peer Feedback to a Paper-Based Classroom. CHI ’17. [pdf]

Amy Shannon, Jessica Hammer, Hassler Thurston, Natalie Diehl, Steven Dow. 2016. PeerPresents: A Web-Based System for In-Class Peer Feedback during Student Presentations. DIS ’16. [pdf]

Amy Shannon, Valerie Summet. 2015. Live-Coding in Introductory Computer Science Courses. Journal of the Consortium for Computing Sciences in Colleges[pdf]

Amy Shannon, Acey Boyce, Chitra Gadwal, Tiffany Barnes. 2013. Effective Practices in Game Tutorial Systems. FDG ’13. [Best Paper Award Nominee[pdf]

Other Publications & Presentations:

NSF Showcase: Scaling Project-Based STEM Learning through Novel Interactive Systems for In-Class Peer Feedback. SIGCSE, Minneapolis, MN. February 2019.

Roundtable: Metaphor and Transformational Game Design. Meaningful Play, East Landsing, MI. October 2016.

Poster: Investigating Digital In-Class Peer Feedback with PeerPresents. PIER Fellows Poster Session, Pittsburgh, PA. September 2016.

Poster: Technology Enabled Role-Play in the Classroom. HCI Institute 20th Anniversary Celebration, Pittsburgh, PA. November 2014.

Poster: Data-driven Design Proposals for SimStudent. LearnLab REU Poster Symposium, Pittsburgh, PA. August 2013.

Poster: BeadLoom Game: Effective Game Tutorial Systems. Games + Learning REU, Charlotte, NC. July 2012.

Publications can also be found on my Google Scholar page.