Peer-Reviewed Publications:

Alina Striner, Andrew Webb, Jessica Hammer, Amy Cook. “Mapping Design Spaces for Teaching Audience Participation in Game Live Streaming”. in press for CHI 2021.

Amy Cook, Steven Dow, Jessica Hammer. Designing Interactive Scaffolds to Encourage Effective Reflection on Peer Feedback. DIS ’20. [pdf]

Joseph Seering, Ray Mayol, Erik Harpstead, Tianying Chen, Amy Cook, & Jessica Hammer. Peer feedback processes in the game industry. CHI PLAY ’19. [pdf]

Amy Cook, Jessica Hammer, Salma Elsayed-Ali, and Steven Dow. 2019. How Guiding Questions Facilitate Feedback Exchange in Project-Based Learning. CHI ’19. [pdf]

Jessica Hammer and Amy Cook. 2018. EOTA: A Method for Improving Peer Feedback in the Game Design Classroom. Short paper. Meaningful Play 2018. [pdf]

Amy Shannon Cook, Steven Dow, Jessica Hammer. 2017. Towards Designing Technology for Classroom Role-Play. CHI PLAY ’17. [pdf]

Amy Shannon, Alex Sciuto, Danielle Hu, Steven Dow, Jessica Hammer. 2017. Better Organization or a Source of Distraction? Introducing Digital Peer Feedback to a Paper-Based Classroom. CHI ’17. [pdf]

Amy Shannon, Jessica Hammer, Hassler Thurston, Natalie Diehl, Steven Dow. 2016. PeerPresents: A Web-Based System for In-Class Peer Feedback during Student Presentations. DIS ’16. [pdf]

Amy Shannon, Valerie Summet. 2015. Live-Coding in Introductory Computer Science Courses. Journal of the Consortium for Computing Sciences in Colleges[pdf]

Amy Shannon, Acey Boyce, Chitra Gadwal, Tiffany Barnes. 2013. Effective Practices in Game Tutorial Systems. FDG ’13. [Best Paper Award Nominee[pdf]

Other Publications & Presentations:

NSF Showcase: Scaling Project-Based STEM Learning through Novel Interactive Systems for In-Class Peer Feedback. SIGCSE, Minneapolis, MN. February 2019.

Roundtable: Metaphor and Transformational Game Design. Meaningful Play, East Landsing, MI. October 2016.

Poster: Investigating Digital In-Class Peer Feedback with PeerPresents. PIER Fellows Poster Session, Pittsburgh, PA. September 2016.

Poster: Technology Enabled Role-Play in the Classroom. HCI Institute 20th Anniversary Celebration, Pittsburgh, PA. November 2014.

Poster: Data-driven Design Proposals for SimStudent. LearnLab REU Poster Symposium, Pittsburgh, PA. August 2013.

Poster: BeadLoom Game: Effective Game Tutorial Systems. Games + Learning REU, Charlotte, NC. July 2012.

Publications can also be found on my Google Scholar page.