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PeerPresents is an in-class peer feedback system we developed to improve the feedback process for in-class presentations. This novel system was deployed in graduate level classrooms across multiple disciplines. Our initial findings from the system design were published at DIS 2016.
As an REU student in 2012, I worked with UNC Charlotte’s Games + Learning Lab to develop effective practices for educational game tutorials. I piloted software real-time with middle school students in two week-long summer camps and co-authored a summative research paper presented at the 8th International Conference on the Foundations of Digital Games, which was nominated for the conference’s Best Paper Award.